SMEG

SMEG

SMEG

Brand Experience & Sound Concept · 2025

Brand Experience & Sound Concept · 2025

Brand Experience & Sound Concept · 2025

ROLE

ROLE

ROLE

CONCEPT DEVELOPMENT

ART DIRECTION

CONCEPT DEVELOPMENT

CONCEPT DEVELOPMENT

ART DIRECTION

ART DIRECTION

EXPERIENCE DESIGN

EXPERIENCE DESIGN

EXPERIENCE DESIGN

YEAR

YEAR

YEAR

2025

2025

2025

INTRODUCTION

INTRODUCTION

INTRODUCTION

The Sound of SMEG is an activation concept that reimagines the FAB28 fridge as a participatory sound experience. Developed for a proposed Milano Design Week installation, the project explores how touch, interaction and live sampling could extend a recognisable product into an audible expression of the brand.

The Sound of SMEG is an activation concept that reimagines the FAB28 fridge as a participatory sound experience. Developed for a proposed Milano Design Week installation, the project explores how touch, interaction and live sampling could extend a recognisable product into an audible expression of the brand.

The Sound of SMEG is an activation concept that reimagines the FAB28 fridge as a participatory sound experience. Developed for a proposed Milano Design Week installation, the project explores how touch, interaction and live sampling could extend a recognisable product into an audible expression of the brand.

CONTEXT

CONTEXT

CONTEXT

Developed and presented as an academic assignment in Milan, the concept began with a question: what would SMEG sound like? The proposed experience invited visitors to interact with the fridge, creating sounds that an artist would sample and compose into a sound logo. Digital communication, an in-store installation and a collectible vinyl connected the event experience with a lasting brand expression.

Developed and presented as an academic assignment in Milan, the concept began with a question: what would SMEG sound like? The proposed experience invited visitors to interact with the fridge, creating sounds that an artist would sample and compose into a sound logo. Digital communication, an in-store installation and a collectible vinyl connected the event experience with a lasting brand expression.

Developed and presented as an academic assignment in Milan, the concept began with a question: what would SMEG sound like? The proposed experience invited visitors to interact with the fridge, creating sounds that an artist would sample and compose into a sound logo. Digital communication, an in-store installation and a collectible vinyl connected the event experience with a lasting brand expression.

SCOPE

SCOPE

SCOPE

Concept DevelopmentArt DirectionExperience DesignActivation PlanningSound Branding ConceptCampaign StorytellingCollectible Design
Concept DevelopmentArt DirectionExperience DesignActivation PlanningSound Branding ConceptCampaign StorytellingCollectible Design
Concept DevelopmentArt DirectionExperience DesignActivation PlanningSound Branding ConceptCampaign StorytellingCollectible Design

02

( The Concept )

Form & Sound

03

( The Experience )

Interaction & Participation

04

( Brand Extension )

The Collector’s Piece

OUTCOME

OUTCOME

OUTCOME

The concept was shortlisted for possible presentation at Milano Design Week but was not exhibited. It proposed a connected experience spanning visitor interaction, live sound sampling and a collectible vinyl, exploring how SMEG’s product identity could extend into sound and participation.

The concept was shortlisted for possible presentation at Milano Design Week but was not exhibited. It proposed a connected experience spanning visitor interaction, live sound sampling and a collectible vinyl, exploring how SMEG’s product identity could extend into sound and participation.

The concept was shortlisted for possible presentation at Milano Design Week but was not exhibited. It proposed a connected experience spanning visitor interaction, live sound sampling and a collectible vinyl, exploring how SMEG’s product identity could extend into sound and participation.