VIA GERMANY

VIA GERMANY

VIA GERMANY

Disney+ Pitch · Visual Storytelling · 2021

Disney+ Pitch · Visual Storytelling · 2021

Disney+ Pitch · Visual Storytelling · 2021

ROLE

ROLE

ROLE

PITCH PRESENTATION DESIGN

MOODBOARDING

PITCH PRESENTATION DESIGN

PITCH PRESENTATION DESIGN

MOODBOARDING

MOODBOARDING

VISUAL DIRECTION

VISUAL DIRECTION

VISUAL DIRECTION

YEAR

YEAR

YEAR

2021

2021

2021

INTRODUCTION

INTRODUCTION

INTRODUCTION

A visual pitch for Via Germany, a film project presented to Disney+. Working with Spread Factory, I translated the supplied story into a cohesive presentation through character boards, moodboards, colour direction and cinematic references, helping communicate the film’s emotional tone and its journey between India and Germany.

A visual pitch for Via Germany, a film project presented to Disney+. Working with Spread Factory, I translated the supplied story into a cohesive presentation through character boards, moodboards, colour direction and cinematic references, helping communicate the film’s emotional tone and its journey between India and Germany.

A visual pitch for Via Germany, a film project presented to Disney+. Working with Spread Factory, I translated the supplied story into a cohesive presentation through character boards, moodboards, colour direction and cinematic references, helping communicate the film’s emotional tone and its journey between India and Germany.

CONTEXT

CONTEXT

CONTEXT

The presentation needed to make the screenplay’s characters, settings and emotional progression tangible. I organised the supplied synopsis into a visual narrative, connecting character-led layouts with location references and shifts in colour and atmosphere. My contribution focused on the deck’s design and visual aesthetic; the story and screenplay were developed by the project team.

The presentation needed to make the screenplay’s characters, settings and emotional progression tangible. I organised the supplied synopsis into a visual narrative, connecting character-led layouts with location references and shifts in colour and atmosphere. My contribution focused on the deck’s design and visual aesthetic; the story and screenplay were developed by the project team.

The presentation needed to make the screenplay’s characters, settings and emotional progression tangible. I organised the supplied synopsis into a visual narrative, connecting character-led layouts with location references and shifts in colour and atmosphere. My contribution focused on the deck’s design and visual aesthetic; the story and screenplay were developed by the project team.

SCOPE

SCOPE

SCOPE

Pitch Presentation DesignSynopsis LayoutCharacter BoardsMoodboardingVisual ReferencesColour DirectionVisual Storytelling
Pitch Presentation DesignSynopsis LayoutCharacter BoardsMoodboardingVisual ReferencesColour DirectionVisual Storytelling
Pitch Presentation DesignSynopsis LayoutCharacter BoardsMoodboardingVisual ReferencesColour DirectionVisual Storytelling

02

( The Story )

Synopsis & Setting

03

( The Characters )

People & Relationships

04

( Visual Direction )

Mood & Colour

OUTCOME

OUTCOME

OUTCOME

The pitch was presented to Disney+ and received positive feedback. It did not progress into production because COVID-era restrictions made the planned India–Germany shoot unfeasible. The deck brought the supplied story, characters and settings into a coherent visual presentation for the pitch.

The pitch was presented to Disney+ and received positive feedback. It did not progress into production because COVID-era restrictions made the planned India–Germany shoot unfeasible. The deck brought the supplied story, characters and settings into a coherent visual presentation for the pitch.

The pitch was presented to Disney+ and received positive feedback. It did not progress into production because COVID-era restrictions made the planned India–Germany shoot unfeasible. The deck brought the supplied story, characters and settings into a coherent visual presentation for the pitch.