VIA GERMANY
VIA GERMANY
VIA GERMANY
Disney+ Pitch · Visual Storytelling · 2021
Disney+ Pitch · Visual Storytelling · 2021
Disney+ Pitch · Visual Storytelling · 2021

ROLE
ROLE
ROLE
PITCH PRESENTATION DESIGN
MOODBOARDING
PITCH PRESENTATION DESIGN
PITCH PRESENTATION DESIGN
MOODBOARDING
MOODBOARDING
VISUAL DIRECTION
VISUAL DIRECTION
VISUAL DIRECTION
YEAR
YEAR
YEAR
2021
2021
2021
INTRODUCTION
INTRODUCTION
INTRODUCTION
A visual pitch for Via Germany, a film project presented to Disney+. Working with Spread Factory, I translated the supplied story into a cohesive presentation through character boards, moodboards, colour direction and cinematic references, helping communicate the film’s emotional tone and its journey between India and Germany.
A visual pitch for Via Germany, a film project presented to Disney+. Working with Spread Factory, I translated the supplied story into a cohesive presentation through character boards, moodboards, colour direction and cinematic references, helping communicate the film’s emotional tone and its journey between India and Germany.
A visual pitch for Via Germany, a film project presented to Disney+. Working with Spread Factory, I translated the supplied story into a cohesive presentation through character boards, moodboards, colour direction and cinematic references, helping communicate the film’s emotional tone and its journey between India and Germany.
CONTEXT
CONTEXT
CONTEXT
The presentation needed to make the screenplay’s characters, settings and emotional progression tangible. I organised the supplied synopsis into a visual narrative, connecting character-led layouts with location references and shifts in colour and atmosphere. My contribution focused on the deck’s design and visual aesthetic; the story and screenplay were developed by the project team.
The presentation needed to make the screenplay’s characters, settings and emotional progression tangible. I organised the supplied synopsis into a visual narrative, connecting character-led layouts with location references and shifts in colour and atmosphere. My contribution focused on the deck’s design and visual aesthetic; the story and screenplay were developed by the project team.
The presentation needed to make the screenplay’s characters, settings and emotional progression tangible. I organised the supplied synopsis into a visual narrative, connecting character-led layouts with location references and shifts in colour and atmosphere. My contribution focused on the deck’s design and visual aesthetic; the story and screenplay were developed by the project team.
SCOPE
SCOPE
SCOPE
02
( The Story )
Synopsis & Setting


03
( The Characters )
People & Relationships












04
( Visual Direction )
Mood & Colour








OUTCOME
OUTCOME
OUTCOME
The pitch was presented to Disney+ and received positive feedback. It did not progress into production because COVID-era restrictions made the planned India–Germany shoot unfeasible. The deck brought the supplied story, characters and settings into a coherent visual presentation for the pitch.
The pitch was presented to Disney+ and received positive feedback. It did not progress into production because COVID-era restrictions made the planned India–Germany shoot unfeasible. The deck brought the supplied story, characters and settings into a coherent visual presentation for the pitch.
The pitch was presented to Disney+ and received positive feedback. It did not progress into production because COVID-era restrictions made the planned India–Germany shoot unfeasible. The deck brought the supplied story, characters and settings into a coherent visual presentation for the pitch.


